CO-OP shooter "Rainbow Six Extracti...

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CO-OP shooter "Rainbow Six Extraction" preceding pre-review.Like the original family "Siege", roles and strategies are important

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(Photo: Famitsu.com)

Co-opシューター『レインボーシックス エクストラクション』先行プレイレビュー。本家『シージ』と同じく役割と戦略が重要に

Sentence / Interview: Masato Ichizuka Ubisoft PS5, PS4, Xbox Series X | S, Xbox One, CO-OP shooter "Rainbow Six Extraction" ("Extraction", "Extraction" ). [See more images in this article] Since I had the opportunity to play before the release of this work, I will deliver the new elements that have been found in this play and what I have noticed. Please note that we played in the building under development, and that the specifications may be different from the product version. To put it simply, "Extraction" is his PvE type FPS played by one to three squads. The operator of the company's tactical shooter "Rainbow Six Siege" (hereinafter "Siege") also appeared in this work, and achieving various goals in the "subzone" that operates them and spreads the extraterrestrial body "archien". I will aim. For basic information such as the game characteristics, basic rules, and features of this work, see the following article published before. "Rainbow Six Extraction" is the fastest review. Strictly prohibited! CO-OP shooter https: // www that is likely to be a habit like the original family "R6S".Close -up.com/news/202106/13223268.The whole story of this work is clear in the preceding play just before the release of HTML! This time, we were able to play several stages, and the menu screen also revealed a new mode. There are four stages: New York City, San Francisco, Alaska, and Truth Oa Concqueens. These stages have a threat (difficulty level), which becomes more difficult as the stage progresses to the right. By the way, the stage is released when the "Mile Stone" (the player level of this work) reaches a certain level. There is also a mode called "Mailstrom Protocol". This is like an end content that is held every week, and aims to capture nine subzones that are becoming more difficult in step while facing strong enemies and clearing their goals. Although I couldn't play this time, the number of selected operators was increasing. Newly confirmed FUZE, Smoke, Tachanka, Capita, GridLock, and Nomad. Ultimately, it seems that you can choose a character that operates from a total of 18 operators. The gadget option is quite wide. There are 13 types of explosives and six gears, and some gadgets can be released at the point obtained when the milestone rises. With this, it seems that various strategies can be established in combination with the operator's ability. ▼ Type of explosive drugs that the operator possesses Smoke grenade: Smoked for 15 seconds, the impact grenade that covers the scope of the scope: A strong scan mines that knock back the Akien in the 7-meter range at the time of detonation-shocking waves: 6 Scanning Aquien in the meter range Claymore: Exploding in response to Akien Mine Stung Lenade: Stan Aquien Stan Stan Glue Grenade: Sprinkle complexes that slow the movement of Aquien within 10 meters. Scattered field walls: Own 6 -meter -meter fieldwalls and prevent Archien's launching flag grenades: Damage to the 6 -meter scales: Scanning: Nitrocell, which scans an Akien, Cloakien in the 12 -meter range for 30 seconds. : Installing or throwing a remote explosive blast device Ark landmine: A paralysis grenade that installs a landmine that explodes forward and attacks in a 7 -meter range Paralysis grenade: 5 seconds, within a narrow area. Stopping the movement of the Archien Capricula Gas Device: Scan all Aquien in the gas range for 45 seconds Body armor that collects information remotely: reduced the damage received by 20 %. Ammunition bag that falls down instead of losing body armor when physical strength becomes zero: A revival kit that increases the main weapon and sub -weapon's opponents by 50 % : Increase the number of explosive drugs XR reconnaissance drones: Achien, goals, and replenishment boxes have increased in an increase in the map that automatically scan Akien, goals, and replenishment boxes. Among them, "Gateway" was impressive. This is the goal of touching an object called a singular point, moving to another area, and eliminating the mutant archery "Protian". The protein is a highly mobile enemy similar to the operator, and it is strong anyway! He was able to encounter only once in this play, but lost without the overwhelming power. Because it has the ability to compare with the Archien that appears on the way, if you do a gateway, you will need a dedicated measures. Because it is a pretty chewy enemy, it is a nice element for players who want to fight a large boss! ▼ Map target list specimen in the sealed zone: Guide the target aquien to the collection zone, remove recovery contamination in stun state: Collect samples from contamination nests in specific areas Collect Nest tracking: Close to the paused nest. Submit tracker to avoid triangular surveys: Start three vibration stations in specific order serial scan: Secure three areas that have been highlighted by rejecting the wavy attacks of the archiene Appearance, subjugation of elite archiene: Rescue: Discover VIP on the map and escort to the collection zone All returns: Shutdown that rescues the operator who has fallen in battle, and carry it to the collection zone: 3 parasite tower with explosive drugs. Stopped destruction: Define explosives in two towers and defend explosives from Akeen until exploding: Defeat the target aquien with a proximity attack takedown and collect the tissue sample Gateway: Passing through a singularity. , Fighting and winning a mutant archery in a special area: The choice of operators and gadgets that rescue the operators caught by stacis and carry them to the collection zone is important, and the enemy assault is not automatic in this work. There are various problems in capture, such as battles in narrow areas that are easy to receive, depleted ammunition and gadgets. In order to solve these problems, clarifying the role of the operator you operate, choosing a gadget, and using them is most important. For example, if you leave it unattended, you can search for nests that create enemies infinitely over walls, you can search for recovery items of ammunition, abilities, and gadgets over the wall, and a partie with a doc with a boost and resuscitation ability of physical strength. You can replenish items while suppressing enemies reinforcements, and you can rebuild in emergency times. With such a feeling, it would be easier to fight with Archien if you combine each ability, rather than forming a squad with a strong abilities. Furthermore, in this work, a goal is displayed before selecting an operator, so you can select an operator accordingly. In "biopsy", which has to take down Akien, VIGIL is strong without being noticed by the enemy. If it is a defensive goal, Alibi, which allocates decoys and draws enemies, is also convenient. If there was no operator that could be searched over the wall, I felt that it was important to have a reconnaissance drone, brought in ammunition bags to reduce the burden of items, and to supplement the lack of gadgets. The enemy is not the volume of the capacity and the assault, but the recent CO-OP work of the recent enemies destroyer is divided into those that are mainly caused by large numbers of monsters and those with a small number of them. This work cannot be said unconditionally because the number of enemies changes greatly depending on the goal, but it is more of the latter type. Efforts are high, such as "bleachers" that approach the operator and causing a large explosion, "Torementers" that set up long -range attacks, and "Rarkers" supporting other archiene, and these are 5-6 at the same time. Just attacking your body is forced to struggle. The map of this work is open, but there are many battles in a small room. Suddenly, the enemy attacks from the angle of the turn, and the attack is often assaulted by overcoming the windows. When you act, it is better to try not to be alone as much as possible, and have other friends protect the back and sides. If the enemy comes at the same time, it is a good idea to call each other and destroy each one. Of course, you can repel the operator's abilities and explosives. In the early stages, training is particularly important! When the stage is cleared, the experience value is obtained according to the success or failure of the target, and the level of the operator that was operated increases. As the level of the operator rises, the number of uses and effects of abilities will be enhanced and the number of weapons that can be used will increase. What I personally felt particularly important was the release of weapons. In the initial state, only one kind of weapon can be used, so some people may not go well with weapons. First of all, in order to open weapons that are easy to use, it is a good idea to go around a stage with low threats and raise the level. In this work, some other weapons are added in addition to the weapons used by each operator in "Siege". For example, Alib is a light machine gun ALDA5.Since it is 56 (Maestro is used in "Siege"), it is a good idea to check the weapons that can be opened in advance and select a priority operator. A good work with good fear, strategic and tension! A "fear" that is attacked by an eerie appearance and an eerie appearance, a unique "strategic" that uses the operator and gadgets to collaborate with friends, and a powerful enemy, Protian. A "tension" that temporarily loses the operator who failed to confront or recover. In this work, I felt that these elements were intertwined well with each other, and I felt that it was finished in a cooperative tactical shooter with a different taste and two flavors from the head family. In addition, there are a number of other elements, such as the development of operators and the Mailstrom protocol, so if you like a highly strategic monster game, you can enjoy the content that can be enjoyed regardless of the experience of playing "Siege". It has become. In addition, there is a system called "Buddy Pass" that can be used for a squad of up to two friends (regardless of the platform) for free, and there is also a "buddy pass" system that allows you to play together for 14 days, so it is recommended to invite your friends and play with Waiwai.

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